New Combat — Setup
Add allies and enemies, then begin the pulse sequence
← Roster
Allies — PCs & Sacred Band
Enemies — GM Only
+ Quick Add
+ Library
Quick Add Enemy
Name
Count
IV
SC%
Defense
END
Damage
MR%
IR%
Notes
Add to Combat
Add & Save
Cancel
No participants added yet
← Roster
Begin Combat →
ᛏ
Tabletop
Scroll
← Roster
Pulse
1
PRE-COMBAT
Step 0 / 5
← Prev
Next Step →
⚡
Instant / At-Will
■ End
Initiative
Queue
— Combat not yet started —
ᚱ
No Active Character
Begin combat to populate queue
Melee
Cast Spell
Parry
Fire
Evade
Withdraw
Charge
Close
Pass
Pulse End
⚔
Awaiting Combat Start
Add participants and click Begin Combat
Status
Bar
— No combatants —
⚡ Instant / At-Will Spell
Fires outside normal IV order. Queue resumes after resolution.
Caster
— Select caster —
Spell / Talent name
Cancel
Proceed to Resolver →
Concentration Check
Caster is mid-cast and has been attacked. Does the spell continue?
Spell Continues
Interrupted — Refund SP
ᛏ Tabletop Scroll — Player View
Roster ↗
Pulse
—
—
Waiting for combat to begin…